Current Project
Previous Project 1
Previous Project 2

ColecoVision has 30 years anniversary
here in 2012, and
CBS ColecoVision in 2013.
I would like to celebrate this
by building a new Coleco Arcade.

This is my new arcade project.
A French CBS Scart Colecovision in a self made new Arcade Cabinet.
The project was started in April 14. 2012, and expected to end around August/September 2013.
But it was first ended around 2016.

"I grew up together with the arcades!"

I was born in the beginning of the 60's
So I have followed the development through the ages.
So feeling game play through an Arcade cabinet feels more real for me.

So I'm started on a new ColecoVision arcade project, this time is my cabinet a smaller type.
I use some of the parts from the earlier project 2, therefore will the new cabinet be same wide but only  40 cm. ( 16" ) deep. ( the old was 30" ).
The New Coleco Arcade is built from scratch.

What's inside:

A 19" 2005 4:3 LCD from Samsung, Syncmaster 910 MP with Scart, RGB and VGA connector.
My French CBS ColecoVision from 1983 with Scart Output (PeritÚl/RGB).
The Super Game Module (SGM) from OpCode Games.
An older 200 W. PC Power Supply, Fortron/Source.
2 x 4" Car speakers from XZound 2012, T. Hansen # 43603, 100Hz. to 20KHz.
5" Woofer, Biltema 2012 Art. # 24-000, 20Hz. to 160Hz.
2 x Arcade enablers 2012 PCBs from Harvey deKleine, Canada.
Almost the same Joysticks and buttons from Project 2.
The 2 buttons Player 1 and Player 2 from project 2 are not mounted, because I use 2 Champ adaptors CA-340, they have all the key buttons.
Also the option to insert overlays again.

The cabinet provides also a small space, which will include the Driving module and the Atari Converter, Remote control and the AtariMax SD ultra.

Extra for the new control panel is the Super Action features.
There is added 2 (4) extra fire buttons especially for use for the games Spy Hunter and Front Line.
Also 2 buttons for the new Pinball games RollerBall and Sega Flipper is mounted in each side of the cabinet.

As you can see is Roller Controller a part of the control panel.

I will later also have the opportunity to connect the driving module.
It will be a kind of an add on/off solution.

Images below.
Later in 2019 will there be bigger images to click on.

My previous ColecoVision Arcade...

Here can you see the separation of the old cabinet
from Project 2.

The 19" 4:3 LCD Samsung I use in my project.

Samsung SyncMaster 910 MP...


The new cabinet is a tight solution.
The height is 160 cm. ( 64" ), width 57 cm. ( 23" )
and only 40 cm. ( 16" ) deep.

Everything can just fit inside, with a minimum of space.

Some of the complicated drawings...


Speakers from X Zound in China.

# 43603/PY-IN 1012


Buttons from ArcadeShop.de
The Red and the Green button do I already had.

The Purple and the Yellow one is new,
and 2 Orange buttons is for the side panel.


ColecoVision Roller Controller in the middle...

Here are the Roller Controller tested to see if it fits in the hole.
Roller Controller will be mounted from the bottom.

I separated the Roller Controller,
because the Roller Controller must be able to fit into my new control panel.

Almost everything on one plate...


Here can you see the Champ Adaptor mounted.

Roller Controller is milled down into the wooden board, same is the 2 joysticks.


A part for containing the car speakers...

A piece of wood for the speakers.


Here are the 1st car speaker mounted, just to see if it fit proberly in the hole.
There is two of them, and the sound is supported by a woofer.
So the sound for my new ColecoVision Arcade is really superb.
It will ferform both the SN and the AY sound.

One car speaker mounted...


Side and top marquee...

Assemble some of the cabinet.
I was started with one side (left) and the top for the light and marquee.

You can see the plate for the car speakers mounted.

Marquee and speakers plate...


It's going in the right direction...

The Arcade cabinet is now taking shape.

A sample of the new marquee.
It is placed in front of the room above the speakers.

The new marquee for the ColecoVision Arcade Machine...


The Controller PCB.

Electronics from Harvey deKleine Canada.
The electronics distribute signals inside the control panel.
2 set is used each for Player 1 and 2.

This Controller PCB shall distribute signals to two Joysticks,
The upcoming Spinner Controller, 2 Champ keypads and
10 Buttons.
So at least 36 wires to solder alone in the control panel.


DC 5V Out and Audio Out, SN direct from the Chip.
Maybe I will have to change that again,
and take the output from the inside Scart Connector.
Reason to this will be the SGM Module.
I need combined sound or PSG sound from each speaker.
Latest: Both AY and SN sound in each speaker.
A little change in the ColecoVision PCB.

A PC power connector is mounted.


A carrying handle on the back of the cabinet.

A side button for RollerBall and Sega Flipper.
The side buttons is also used as Fire 1 and Fire 2.


The Control panel in its final layout.
There will Subsequently be mounted an acrylplate.

On the right, many wires as usual.
36 wires + 6 DB9 connectors. (2 x 3 wires).
2 from ColecoVision to Roller Controller.
2 from Roller Controller to the enabler.
2 from the Enabler to Champ adaptors.
1 for DC 5V.
And finally 1 for reset.


The Samsung Tv/Monitor after it is painted

And after removing the protection.


Started with paint on the cabinet.

 Diode light (LED) for marquee.
Speaker is mounted.
Note Power switch and reset on the top.


Some small side art in A4.
There will be more, but this is a start.

The plexiglass is milky white for the upper marquee.



More to come.
 Will be updated again from March / April 2019.





Roller Controller is now removed, and a new design for the Control panel will be updated around April / May 2019.


Latest: I will redesign my control panel for my ColecoVision Arcade, and instead of the Roller Controller will I use the
upcoming Spinner Controller and their Track Ball from CollectorVision Games later in 2019.

In the new CollectorVision Phoenix Video Game System that shall replace my original ColecoVision Game System is there no analog Audio out from Phoenix.
So I found a solution on the Internet, I simply need an Audio Extractor.

I will also have to remove my RGB Scart cable, which instead should be replaced with 2 new HDMI cables.
Also removed will be my old 4:3 Samsung Monitor.
As you can see on the picture below, my ColecoVision is heavily modified.

Scart RGB cable will be removed.
Extern Reset will be moved to the new CV Phoenix.
+5 Volt out will be removed.
Audio left and right will be removed to the new Audio Extractor box.
No need for ColecoVision power supply, and the ColecoVision.

ViewHD Audio Extractor...
For my RCA / Phono analog Audio out.
HDMI pass through.
The box needs power +5V.

For my new 2019 project will I use the same Arcade Cabinet, but a new Control panel.
One new Console, this time: Phoenix Video Game System.
This system can take original ColecoVision game cartridges as well as games on SD card.
This time is it also an FPGA system and can playback A2600 games via SD.
I will also use another TV as an Monitor.
My old Samsung 4:3 had no HDMI connector.
So I will use my other 16:9 24" Samsung which have HDMI and all other things input, but no Audio output.
So with the Audio Extractor from ViewHD will I could take the audio direct to my Subwoofer mounted in my Coleco Arcade, which is connected to the Speakers.

When I have the details for the new CollectorVision Games Spinner Controller and the upcoming Track Ball, then will I start up my new Control Panel design.

Last updated:

March. 30. 2019.
January. 20. 2019.
January. 19. 2019.

February. 04. 2018.

June. 05. 2016.