" This is the
ColecoVision Video Game system you will ever need! "
New ColecoVision console, with cartridge port ?
A reimagining of the greatest arcade quality
video game system of all time.
Engineered with an FPGA., but this one has a ColecoVision Cartridge slot.
This new console is focused on the 80's 8bit ColecoVision era.
100% accurate and compatible with all ColecoVision game cartridges!
And since this is an open source will you also be able to play all your
Atari 2600 games via SD.
it will later be possible to run game cartridges through a game adapter.
Explore and re-live the 80's arcade quality video game system with no
This system is flicker free, thanks to F18A graphics support.
Do not try to see this as another product than a ColecoVision at the
Don't support this project if you have negative feelings,
choose instead another product.
CollectorVision Phoenix Video Game
7.50″ wide = 19 cm.
4.75″ depth = 12 cm.
1.70″ high = 4 cm.
Final Case design subject to change.
Compatible with all ColecoVision game cartridges and ROMs.
Can play Atari 2600 ROMs.
Region free: NTSC, PAL and French Tv. Systems.
Worldwide Compatibility Power Supply: 100-240V., 50-60Hz.
SGM™ built in the system, it will play all your Super Game
Module™ games, Officially licensed by Opcode Games.
For SGM alone is this a value in itself for about $
HDMI Output. 640 x 480p, upscaled 4:3 Digital Retro signal.
480 is the best possible scaled signal for this resolution, and you will
NOT see any difference in a higher resolution.
Digital audio via HDMI.
Built in the SEX7289 "Courtney" Wavetable Sound Generator (WSG)
Courtney is a new added custom
sound chip which can produce a rich plurality of sounds with minimal
intervention of the CPU.
Courtney implements 2 operating modes.
A native mode which features wavetable synthesis, the same sound
technology of the Konami SCC, Namco Pac-Man, NEC PC Engine and Waldorf PPG
And a legacy mode which is 100% compatible with the AY-3-8913.
Courtney’s register-based interface is based on the AY-3-891x series,
allowing direct binary-level compatibility with that series, and
facilitating the support of the new features to the programmer.
Native mode also adds extended parameter ranges such as full 8-bit noise
frequency for more dramatic explosions.
Stereo positioning and a direct DAC mode, allowing clean, single channel
8-bit PCM sample replay without having to combine all 3 channels in a
The native mode also allows better lo-fi speech synthesis and digital
audio using technologies such as Wyz’s ISR sample replay by employing
pure harmonic-free sine waves instead of square waves.
F18A Video Enhanced and flicker free Compatibility built-in, a
in itself for about $
Original-style DB-9 Controller Ports for 1 or 2 players.
Original Colecovision game Cartridge Port.
Plays all ColecoVision SGM Games.
1 extra original-style SNES/SFC Controller Port for even more controller
compatiblity! (NTT Data compatible).
SD card firmware updating via the SD card slot.
Loading ROM files via SD card is available.
PS2 Keyboard input.
At least 10 digital Homebrew games included.
Very nice development tools included for programmers.
An Atari 2600 core will be added with the launching.
Phoenix Video Game System™
Sydney Hunter & the Caverns of Death, Exclusive pack-in Game cartridge,
value $ 50,- You can also order the game boxed for $
Instruction Phoenix Video Game Manual.
1 Instruction Game Cartridge Manual.
Worldwide USB Power Supply: 110-240v, 50/60hz, USA/JPN/EU plug-type.
No Controllers included.
CollectorVision Games prefer to focus first and foremost on the console
itself and make it completely right.
The console is already compatible with original ColecoVision controllers, NTT and any DB-9 Controllers out there.
But you will be able to order a cheap NES look-a-like Controller together
with the system.
for the system .
There will not be a box included to store the system in.
This is up to the 3rd. party to make one and earn some money.
For now is this around 400 boxes.
Expansion Module Port:
A variety of expansion modules will be released after console launch,
which will including a brand new Spinner Controller and new designed hand
Also an analog VGA Audio/Video module for expansion port will be available.
Atari 2600 games adapter will also be a future
More information on these will be provided later.
Target price is $ 200,-
CollectorVision Games understand it may not be for everyone out there,
they also think there’s more than enough ColecoVision fans out there
willing to make a project like this to happen.
CollectorVision Games knows the potential and need for a console like this
Not mentionning how poor and unreliable the original ColecoVision console
It would most likely going to cost you about $
300,- to get similar
results compared to the CollectorVision Phoenix Video Game System, and
that doesn’t even make your system 100% reliable.
"For use only with Phoenix Video Game System."
Detailed documents and instructions will be available later
Functionality will also be added to the Lilith Emulator.
Chose between following: $ 199,- $
$ 250,- $ 1.000,- There is a option of either a game or a NES joypad or
The early access purchasers will also
be credited by name (or handle) in the User Manual for the system as
special thanks for helping to make this project happen.
Video Game System is made and manufactured by: CollectorVision
Games Inc. U.S.A. / Canada.
The Super Game Module™ and Logo is a trademark of Opcode Games and used
under license to CollectorVision Games Inc.
Video Game System is developed by Brian Burney as the originator in cooperation with: CollectorVision Games Inc.
CollectorVision Phoenix Development Team is: Brian Burney, Matthew Hagerty,
Erik Piehl and William Brantingham.
Q But hey, what about the games. ?
You can play all the ColecoVision library
and more to.
Both with Cartridge or SD.
Q What about the Atari2600 games. ?
You can play all the standards that can work in an ordinary Atari VCS.
For now only via SD., later 2020/21 also via Cartridge expander.
CollectorVision Games Inc. supports the former toy giant
Coleco Industries, and is in no way affiliated with the current Trademark owner.