" This is the
ColecoVision Video Game system you will ever need! "
A reimagining of the greatest arcade quality
video game system of all time.
Engineered with an FPGA., but this one has a ColecoVision Cartridge slot.
It is the
definitive way to revive the ColecoVision’s 8-bit era.
100% accurate and compatible with all ColecoVision game cartridges!
Explore and re-live the greatest arcade quality video game system with no
CollectorVision Phoenix Video Game
7.50″ wide = 19 cm.
4.75″ depth = 12 cm.
1.70″ high = 4 cm.
Final Case design subject to change.
Compatible with all ColecoVision game cartridges.
Region free: NTSC and PAL and French Tv. Systems.
Worldwide Compatibility Power Supply: 100-240V., 50-60Hz.
SGM™ built in the system, it will play all your Super Game
Module™ games, Officially licensed by Opcode Games.
For SGM alone is this a value in itself for about $
HDMI Output. 640 x 480p, upscaled 4:3 Digital Retro signal.
Digital audio via HDMI.
The SEX7289 "Courtney" Wavetable Sound Generator (WSG) is an new custom
sound chip which can produce a rich plurality of sounds with minimal
intervention of the CPU.
Courtney implements 2 operating modes.
A native mode which features wavetable synthesis, the same sound
technology of the Konami SCC, Namco Pac-Man, NEC PC Engine and Waldorf PPG
And a legacy mode which is 100% compatible with the AY-3-8913.
Courtney’s register-based interface is based on the AY-3-891x series,
allowing direct binary-level compatibility with that series, and
facilitating the support of the new features to the programmer.
Native mode also adds extended parameter ranges such as full 8-bit noise
frequency for more dramatic explosions.
Stereo positioning and a direct DAC mode, allowing clean, single channel
8-bit PCM sample replay without having to combine all 3 channels in a
The native mode also allows better lo-fi speech synthesis and digital
audio using technologies such as Wyz’s ISR sample replay by employing
pure harmonic-free sine waves instead of square waves.
F18A Video Enhanced Compatibility built-in, a
in itself for about $
Original-style DB-9 Controller Ports for 1 or 2 players.
Original Colecovision Cartridge Port.
Plays all SGM Games.
Original-style SNES/SFC Controller Port for even more controller
compatiblity! (NTT Data compatible).
SD card firmware updating via the SD card slot.
Loading ROM files via SD card is available.
PS2 Keyboard input.
At least 10 digital Homebrew games included.
Very nice development tools included for programmers.
Phoenix Video Game System™
Sydney Hunter & the Caverns of Death, Exclusive pack-in Game cartridge,
value $ 50,- You can also order the game boxed for $
Instruction Phoenix Video Game Manual.
1 Instruction Game Cartridge Manual.
Worldwide USB Power Supply: 110-240v, 50/60hz, USA/JPN/EU plug-type.
No Controllers included.
CollectorVision Games prefer to focus first and foremost on the console
itself and make it completely right.
The console is already compatible with original ColecoVision controllers, NTT and any DB-9 Controllers out there.
Expansion Module Port:
A variety of expansion modules will be released after console launch,
which will including a brand new Spinner Controller and new designed hand
Also an analog VGA Audio/Video module for expansion port will be available.
Atari 2600 games adapter and connection to ADAM Computer will be a future
More information on these will be provided later.
Target price is $ 200,-
CollectorVision Games understand it may not be for everyone out there,
they also think there’s more than enough ColecoVision fans out there
willing to make a project like this to happen.
CollectorVision Games knows the potential and need for a console like this
Not mentionning how poor and unreliable the original ColecoVision console
It would most likely going to cost you about $
300,- to get similar
results compared to the CollectorVision Phoenix Video Game System, and
that doesn’t even make your system 100% reliable.
"For use only with Phoenix Video Game System."
Detailed documents and instructions will be available later
Functionality will also be added to the Lilith Emulator.
More details in the Kickstarter campaign.
Phoenix will be released before Prometheus Lite.
Sign up for your copy at:
From October 09, 2018, deadline is November 08, 2018.
Chose between following:
Game only, no console. "Sydney Hunter & And The Caverns Of Death" Complete
$ 199,- = CollectorVision Game System + the game "Sydney Hunter &
And The Caverns Of Death" as a loose cartridge. $ 209,- =
CollectorVision Game System + 1 SNES compatible controller. $
= CollectorVision Game System + the game "Sydney Hunter &
And The Caverns Of Death" Complete In Box. $ 250,- =
CollectorVision Color Game System Limited Edition. Coleco ADAM Color +
Stickers. $ 300,- =
CollectorVision Game System + early access to expansions and adapters +
choices of ADAM color or original + your name in the system manual. $ 1.000,- =
Signed CollectorVision Game System + early access to expansions and
adapters + choices of ADAM color + your name in the manual + 2 x VIP
tickets to Game On Expo 2019 + CollectorVision T-Shirt.
The money for early access orders and Kickstarter orders is going together.
The Kickstarter goal will have the early access orders taken into account.
By purchasing the Early access you are guaranteeing you will receive a
If the kickstarter isn't funded. Those who did early access would have to
go back and re-order through the original webstore link as the Kickstarter
orders would all be cancelled.
If the Kickstarter does not get funded, then the case may not be injection
molded depending on the number of early access systems sold.
If the kickstarter is funded, the
early access systems will be the same hardware (case and board).
The early access may have a custom label designating the system as early
The early access purchasers will also
be credited by name (or handle) in the User Manual for the system as
special thanks for helping to make this project happen.
For now, this is an optimized ColecoVision console, and
with the F18A will flicker be eliminated.
Video Game System is made and manufactured by: CollectorVision
Games Inc. U.S.A. / Canada.
The Super Game Module™ and Logo is a trademark of Opcode Games and used
under license to CollectorVision Games Inc.
Video Game System is developed by Brian Burney as the originator in cooperation with: CollectorVision Games Inc.
CollectorVision Phoenix Development Team is: Brian Burney, Matthew Hagerty,
Erik Piehl and William Brantingham.
Q But hey, what about the games. ?
You can play all the ColecoVision library
and more to.
CollectorVision Games Inc. supports the former toy giant
Coleco Industries, and is in no way affiliated with the current Trademark owner.