AtariMax Ultimate SD cartridge.
Atarimax Ultimate SD cartridge For
ColecoVision & Adam Family Computer
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Steven Tucker at AtariMax
has developed the Ultimate SD
cartridge for the ColecoVision/ADAM.
The Atarimax Ultimate SD Prototype Cartridge.
Steven J Tucker at Atarimax is the developer.
Here is a brief description of the cartridge features.
50 MIPS CPU with high speed SD Interface, internal RAM and flash memory
for cartridge settings.
FAT32, FAT16, SD (up to 4GB.) and SDHC (up to 64Gb.) Support, no practical limits on number of games
stored on each card.
512KBytes of SRAM (Largest currently published game is only 1/4th of this
capacity (128KB for Pac-Man Collection))
128KBytes of Non-Volatile Block Flash for Diagnostic/Boot ROM/Additional
Cartridge boot time, from power on to FAT32 display is less than two
seconds, with plain english diagnostic messages in case of boot failures.
Cartridge load time for a 32K ROM image is around one second.
Full Read/Write access to all 512KB+ of memory for games using the new
Hybrid bank switching mode.
CPU firmware, cartridge boot rom, cartridge hardware logic and menu
software are all fully upgradable from the SD card.
The Cartridge is able to automatically read and display files present
on your FAT32 formatted SD card.
Menus are created 'on the fly' from the directory structure with optional
full or limited long filename sorting.
No special menu creation or other PC loading software required.
This means no dependence on Windows drivers or software.
You can create and load your card from any operating system that can read/write
a FAT32 or FAT16 formatted SD or MMC memory card.
SD, SDHC, and MMC Card Media
FAT16 and FAT32 Filesystem with full long filename support.
Supports all currently active ColecoVision cartridge formats, including
MegaCart games and Lord of the Dungeon.
Supports automatic load/save of game data for Lord of the Dungeon to SD
card. No NVRAM/Battery backup required, saves are not tied to any
New 512KB Hybrid Bank Switching mode allowing new games/applications full
Read/Write access to 512KB of RAM.
Programmer API for accessing cartridge services at run time.
Programmer API will effectively allow creation of games of true unlimited
size, as game banks, level data, save game data, etc
can all be dynamically loaded from and saved to SD card in microseconds
while the game is running.
Cartridge system software loaded dynamically from SD card at power on.
One button display of Colecovision game screen shots and manuals from menu
for game under cursor.
Note: it's not possible for a unmodified game
program to save/load its high scores from the SD card.
The memory map of a game in MegaCart
ROM mode is:
|8000-BFFF - Fixed Area
C000-FFFF - Banked Area (16k Read-Only banks)
A 16k Bank is selected by touching an address in FFxx, depending on the
size of the Mega-Cart.
The memory map of a game in 512KB Hybrid R/W mode depends on if a 16KB R/O
window is selected or if 8k/8k Read/Write windows are selected.
If a 16KB
read-only window is selected, the scheme is identical to MegaCart mode,
except the banking addresses are in the fixed area, not the banked area.
|8000-BFFF - Fixed Read-Only Window (16KB, same as Mega-Cart ROM mode)
C000-FFFF - Banked Area (16k Read-Only banks)
If an 8k/8k R/W window is selected, all 512KB of SRAM can be read/written
in 64 separate banks.
8000-BFFF - Fixed Read-Only Window (16KB, same as Mega-Cart ROM mode)
C000-DFFF - 8kB Banked Area (8k Read-Only Window to 512KB onboard SRAM)
E000-FFFF - 8kB Banked Area (8k Write-Only Window to 512KB onboard SRAM)
For the actual bank switching in Hybrid 512KB mode, to select a 16KB
Read-Only window (essentially 512KB MegaCart mode), touch a bank
The RAM is write protected in this mode. No actions by the CV will cause
RAM to be changed, other than to select a R/W bank (below) and then change
To select a 8k/8k Read/Write window:
In addition to the read/write memory detailed above, the onboard CPU has
full access to the SRAM.
You can ask the onboard CPU to make changes,
fill memory, load and save SRAM pages to/from SD card, etc, all while your
program is running.
Of course these functions can be easily supplemented
later with firmware updates from SD card.
The firmware would allow exFAT file support which in theory would support
existing size SDXC cards and future 2TB SDXC cards.
HDTV1080P on AtariAge says: "Even if the exFAT file system with SDXC support is
never added to the Ultimate Colecovision SD cartridge that would be a very
Is any company or individual going to spend several years to make a game
or program that takes up to 2TB's of space for the Colecovision or ADAM?
I doubt anyone will even need to purchase a 64GB SDXC card for the
The existing FAT32 file system with 32GB SDHC support in theory will be
enough space for all the games and programs that will every be made for
the ADAM/Colecovsion system.
I would be surprised if anyone comes close to using up all the space on a
32GB size SDHC card."
Availability - Price.
$ 130,- for the Ultimate Cartridge, and + around $ 6 to 8,- for shipping.
Including the SD flash card of course.
You can always contact Steven
here for an order.
For more informations:
AtariMax Ultimate SD Cartridge.
Shipping worldwide will available by Air Mail.
AtariMax can take orders by PayPal or Google Checkout.
The SD Ultimate Cart works fine in all versions of ColecoVisions.
(NTSC, PAL and SECAM).
Last updated: September. 15. 2012.