Game Name: Bosconian |
Genre:
Multi Directional Shooter |
Platform: ColecoVision |
Has a newer ColecoVision version of this game been released:
Yes,
there is a newer 2021
version by Opcode Games, now with save
game features and minor fixes. |
Other Platform releases besides this one:
Arcade, Amstrad, CBM,
Jakks Pacific, MSX,
Sharp, Sony, ZX Spectrum |
Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
Value Traded from around: 70 to
100 U.S. $ for the
1st 2016 edition |
Arcade Related ColecoVision Game: Yes |
Year of Its Original Release: 1981 |
Initial
© and Licensor:
Namco Ltd.
/ Bally Midway
Mfg. Co. |
Based On or similarly with:
MSX Bosconian |
Originally First Developed by:
Namco Ltd. |
Original Programmed and / or Designed
by:
Kazuo Kurosu, Makoto
Sato |
Original SFX Programmed and / or Composed
by: Nobuyuki Ohnagi |
ColecoVision Game Version Programmed by: Namco,
Eduardo Mello -
Opcode Games |
ColecoVision GFX Programmer and / or Designer: Namco,
Eduardo Mello |
ColecoVision SFX Programmer and / or Designer:
Namco,
Eduardo Mello |
Sound Output Via: SN 76489AN /
AY-3-8910A / WSG 7264 /
Compatible |
Different Colors for this game Compared to The Original, In This
Case: The MSX
Version: Yes |
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
Sprite Settings Available to either More
Color or Less Flicker:
No |
Number of Screenshots Provided by:
ColecoVision.dk (14) /
Opcode Games (0),
Screenshots processed by: ColecoVision.dk |
Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
ColecoVision PCB Size, Actual Size, Type and
Producent: 32kb.,
32,7kb.,
MegaCart
1 (MC1),
Opcode Games, 1st edition |
ColecoVision Product #: RC2402 /
SG 2402 |
Released Download of game from
Publisher:
No |
Released Download of manual from Publisher:
No |
Sound Test or Ringtone Possible: Not at the
moment |
ColecoVision Cartridge and Label #, Casing and
Producent:
None or
02, Opcode Standard -
Version 2 or 3, Black, Unknown
Moldex Canada or
China |
ColecoVision Label Art, Design and manufacturer by: Graziele
Oliveira
Mello |
ColecoVision Manual Layout and Design by: Graziele
Oliveira
Mello |
ColecoVision Manual # and Manufacturer: None,
Grahzee Designer |
ColecoVision Box Shown, Box Art and Design by: Opcode
Games UGC 1st edition Version,
Namco / Graziele Oliveira Mello |
ColecoVision Box # and Manufacturer: 9 10169 72402
3, Grahzee Designer (China) |
Number of Players: 1 |
Required:
ColecoVision
+ Opcode Super
Game Module**,
Phoenix VGS or any other Compatible
System + Compatible Controller |
ColecoVision Overlay: Original:
No, Aftermarket:
No |
ColecoVision Custom Label Available:
No |
Different ColecoVision Box than the original one:
Yes, Via:
Opcode Games |
ColecoVision Trading Card Available:
Yes, Via:
Opcode Games
and
Team Pixelboy ( HB-233-OP-OC-1
) |
Publisher and Year:
AtariAge Store, December
2016,
2nd Batch: Opcode Games,
March 2021 |
ColecoVision.dk
Game #: 152 |
Purchased:
December 03,
2016 |
Arrived:
December 12,
2016 |
Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
Instant Save Game Features for each game variation: No
for 1st Batch, and
Yes for 2nd Batch,
Password System:
No, Hall of Fame:
No |
In-game Pause Feature:
Yes,
press:
[
] |
* Not Confirmed |
**Opcode Super Game Module
is not required when using the Phoenix Video Game System |