|
Game Name:
Comic Bakery |
| Genre:
Platform |
| Platform: ColecoVision |
| Has a newer ColecoVision version of this game been released:
Yes, this one is
the newer ColecoVision version |
| Other Platform releases besides this one:
MSX,
C64 |
| Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
| Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
| Value Traded from around:
68 to
400 U.S. $ |
| Arcade Related ColecoVision Game:
No |
| Year of Its Original Release: 1984 |
| Initial
© and Licensor:
Konami Industry Co.,
Ltd.,
MSX,
CBM |
|
Based On or similarly with:
MSX Comic Bakery |
|
Originally First Developed by: Konami |
|
Original Programmed and / or Designed
by:
Unknown,
Konami |
|
Original SFX Programmed and / or Composed
by:
Unknown,
Konami |
|
ColecoVision Game Version Programmed by:
Konami,
Claus Bękkel |
|
ColecoVision GFX Programmer and / or Designer:
Konami,
Claus Bękkel |
|
ColecoVision SFX Programmer and / or Designer:
Konami,
Claus Bękkel |
|
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
|
Different Colors for this game Compared to The Original, In This
Case: The MSX Version: Yes |
|
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
|
Sprite Settings Available to either More
Color or Less Flicker:
No |
|
Number of Screenshots Provided by:
ColecoVision.dk (7) /
Claus Bękkel (7),
Screenshots processed by: ColecoVision.dk |
| Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
| Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
|
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
|
ColecoVision PCB Size, Actual Size, Type and
Producent: 32 kb., 28 kb.,
Version 1.0, Harvey deKleine |
|
ColecoVision Product #: 7967-2R1 CBS Box
or 3504 U.S. Box |
|
Freely Available Download of Game from
Publisher:
No,
only for paying customers |
|
Freely Available Download of Manual from Publisher:
Not available
for the present |
|
Sound Test or Ringtone Possible: Not at the
moment |
|
ColecoVision Cartridge and Label #, Casing and
Producent:
CC3504-01 /
4L9067,
Standard Black
U.S. Style,
Moldex Canada |
|
ColecoVision Label Art, Design and manufacturer by: Konami, Vincent Godefroy, CollectorVision
Games |
|
ColecoVision Manual Layout and Design by:
Konami, Vincent Godefroy |
|
ColecoVision Manual # and Manufacturer: 099067,
Canada |
|
ColecoVision Box Shown, Box Art and Design by:
CollectorVision Games CBS Version 3,
Konami /
Vincent Godefroy |
|
ColecoVision Box # and Manufacturer: 7967-2R1,
Canada |
|
Number of Players: 1 or
2 |
|
Required:
ColecoVision + Super
Game Module 1** or Super
Game Module 2***,
Phoenix VGS or any other Compatible
System + Compatible Controller(s) |
|
ColecoVision Overlay: Original:
No, Aftermarket:
No |
|
ColecoVision Custom Label Available:
Yes, Via:
CollectorVision Games |
|
Different ColecoVision Box than the original one:
Yes, Via:
CollectorVision Games |
|
ColecoVision Trading Card Available:
Yes, Via:
Team Pixelboy ( HB-269-CV-C3-1
),
( HB-269-CV-CU-1
) |
|
Publisher and Year:
CollectorVision Games,
November 2014 |
|
ColecoVision.dk
Game #: 137 |
| Purchased:
November 20,
2014 |
| Arrived:
December 27,
2014 |
| Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
| Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame:
Yes |
In-game Pause Feature:
Yes,
press:
[ # ],
-if you hit [
] in Pause Mode will you
reset the game |
|
Special For This Game:
High Score Table, A
Secret Option !, and Compatible with Andy Key's
keyboard interface. |
|
Note: The
Golden
Cartridge is Collectors Edition. |
|
Note: For Enhanced Sound, please use
The
Opcode Super Game Module**,
not required when using the Phoenix Video Game System, as it is built-in |
|
Note:
In Pause Mode,
press [ 5 ] for selecting between
AY or
CV sound |
|
Note: Error
in the Manual for the Joypads side buttons, the right
thing is, 1 for
Jump and
1 for shooting |
|
* Not Confirmed |
|
***Opcode Super Game Module
2 is required to achieve full gaming experience together with the
original ColecoVision |