|
Game Name:
Donkey Kong |
| Genre:
Platform |
| Platform: ColecoVision |
| Has a newer ColecoVision version of this game been released:
Yes, there is a newer version from
Opcode Games, now with
save game features and minor
fixes. |
| Other Platform releases besides this one:
all consoles,
Home Computers,
Mobiles
and
PCs |
| Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| Rarity, Complete In Box, Used: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| The displayed version:
Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
| Value Traded from around:
9 to
850 U.S. $ |
| Arcade Related ColecoVision Game: Yes |
| Year of Its Original Release: July
9,
1981 |
| Initial
© and Licensor:
Nintendo R&D1 Japan,
Nintendo Of America Inc., Coleco Inc. |
|
Based On or similarly with:
Arcade Donkey
Kong |
|
Originally First Developed by: Nintendo Japan |
|
Original Programmed and / or Designed
by:
Shigeru Miyamoto |
|
Original SFX Programmed and / or Composed
by: Yukio Kaneoka |
|
ColecoVision Game Version Programmed by:
Zachary Smith, Coleco Inc. |
|
ColecoVision GFX Programmer and / or Designer:
Coleco Inc. |
|
ColecoVision SFX Programmer and / or Designer:
Coleco Inc. |
|
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
|
Different Colors for this game Compared to The Original, In This
Case: The Arcade Version: Yes |
|
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
|
Sprite Settings Available to either More
Color or Less Flicker:
No |
|
Number of Screenshots Provided by:
ColecoVision.dk (14),
Screenshots processed by: ColecoVision.dk |
| Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
| Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
|
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
|
ColecoVision PCB Size, Actual Size, Type and
Producent: 16kb.,
16,3kb.,
Coleco Inc.,
Coleco Inc. |
|
ColecoVision Product #: 2411 |
Freely Available Download of Game from
Publisher: Yes, Several variants
 |
Freely Available Download of Manual from Publisher:
Yes
 |
Sound Test or Ringtone Possible: Yes
 |
|
ColecoVision Cartridge and Label #, Casing and
Producent: SCC241101 / 4L1920 / 1921 / 1922 / 1923,
Standard Black
U.S. / Taiwan / Canadian / European
Style, Deico |
|
ColecoVision Label Art, Design and manufacturer by:
Coleco Inc. |
|
ColecoVision Manual Layout and Design by:
Coleco Inc. |
|
ColecoVision Manual # and Manufacturer: 78214A Coleco Inc.,
11-50171-4, 2L1971
/ 60.241101.71,
2L2082 / 61.241101.71,
2L2094 CBS |
|
ColecoVision Box Shown, Box Art and Design by:
ColecoVision CBS Version 3**,
Coleco Inc. |
|
ColecoVision Box # and Manufacturer:
62.241101.40,
61.241101.65, 3P 3930/31 / 4101,
7425-2R1 / -2R2 /
-2R3,
Holland; 1-983 3410,
Grafopack Spain |
|
Number of Players: 1 or
2 |
|
Required:
ColecoVision,
Phoenix VGS or any other Compatible
System + Compatible Controller(s) |
|
ColecoVision Overlay: Original:
No, Aftermarket:
Yes, via
Internet |
|
ColecoVision Custom Label Available:
Yes, Via:
Phil Boland,
Cameron Graphics and
Vintage Arcading |
|
Different ColecoVision Box than the original one:
Yes, Via:
phattyboombatty, The Old Computer
and Opcode Games |
|
ColecoVision Trading Card Available:
Yes, Via:
Phil Boland CV01 and Team Pixelboy ( EU-033-CB-C3-1
),
( EU-033-CB-C3-2
),
( AU-033-CB-C4-1
),
( NA-033-CO-AR-1
) |
|
Publisher and Year: Coleco Inc., August 1982 |
|
ColecoVision.dk
Game #: 3 |
| Purchased:
Around
1984 |
| Arrived:
Around
1984 |
| Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
Yes |
| Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame:
No |
| In-game Pause Feature:
No |
|
* Not Confirmed |
|
**Based on ColecoBoxArt's
categorization |