Game Name:
Dragon's
Lair |
Genre:
Adventure /
Platform |
Platform: ColecoVision and
ADAM Family Computer System |
Has a newer ColecoVision version of this game been released:
Yes, from
Disk to
Cartridge format
by:
Team Pixelboy |
Other Platform releases besides this one:
Arcade,
Amstrad,
Atari,
CBM,
CD-i,
Apple II GS,
Microsoft,
Nintendo,
Spectrum,
LaserDisc,
PlayStation,
Sega,
GBC,
Amiga,
TI-99/4A,
3DO |
Rarity, Loose Cartridge: Common, Uncommon, Rare,
Extremly Rare, Unbelievably Rare |
Rarity, Complete In Box, Used: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
The displayed version: Original,
Homebrew, Modified Reproduction, Prototype,
Recreated |
Value Traded from around: 60 to
980 U.S. $ |
Arcade Related ColecoVision Game: Yes |
Year of Its Original Release: 1983 |
Initially
© and Licenses:
Cinematronics Inc., Magicom Inc., Coleco Inc., Atari Corp. |
Based On or similarly with: Coleco ADAM: Dragon's
Lair |
Originally First Developed by:
Rick Dyer, Don Bluth, Magicom
Inc. |
Original Programmed and / or Designed
by:
Rick Dyer, Don Bluth, Magicom Inc. 1983/84 |
Original SFX Programmed and / or Composed
by: Chris Stone |
ColecoVision Game Version Programmed by:
Unknown |
ColecoVision GFX Programmer and / or Designer:
Coleco Inc. |
ColecoVision SFX Programmer and / or Designer:
Coleco Inc. |
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
Different Colors for this game Compared to The Original, In This Case:
The Coleco ADAM Version: No |
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
Sprite Settings Available to either More
Color or Less Flicker:
No |
Number of Screenshots Provided by:
ColecoVision.dk (14),
Screenshots processed by: ColecoVision.dk |
Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
Working On Following Compatible Emulators:
ColEM
-
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* |
ColecoVision PCB Size, Type and
Producent: 256kb.,
MegaCart (MC1)
Opcode Games /
HalfMega, Harvey
deKleine |
ColecoVision Product #:
D 34 / 2683 /
9638 /
3775 |
Freely Available Download Of Game: Yes
|
Freely Available Download Of Manual:
Yes
|
Sound Test or Ringtone Possible: Not at the
moment |
ColecoVision Cartridge and Label #, Casing and
Producent: None,
Standard Black or
Dark Red Transparent
U.S. Version 1, Moldex
Canada |
ColecoVision Label Art, Design and manufacturer by:
Coleco Inc.,
Luc Miron
/ CollectorVision
Games |
ColecoVision Manual Layout and Design by:
Luc Miron, Dale Crum
/ CollectorVision
Games |
ColecoVision Manual # and Manufacturer: 200205
Coleco Inc., Revision
1.0, Team Pixelboy,
099226 CollectorVision Games |
ColecoVision Box Shown, Box Art and Design by: Team
Pixelboy Standard Version,
Don Bluth,
Coleco Inc.,
Luc Miron |
ColecoVision Box # and Manufacturer: 13585 /
300324
Coleco Inc. /
None, Team Pixelboy /
3775 CollectorVision Games |
Number of Players: 1 |
Required:
ColecoVision + Opcode Super
Game Module**,
Phoenix VGS or any other Compatible
System + Compatible Controller |
ColecoVision Overlay: Original: No, Aftermarket: No |
ColecoVision Custom Label Available:
Yes, Via: Toby
St-Aubin |
Different ColecoVision Box than the original one:
Yes, Via: Greg
Offbase and
CollectorVision Games |
ColecoVision Trading Card Available:
Yes, Via:
Team Pixelboy |
Publisher and Year:
Team Pixelboy December 25,
2012 and
CollectorVision Games 2023 |
ColecoVision.dk
Game #: 107 |
Purchased:
December 28,
2012 |
Arrived:
February 12,
2013 |
Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame: Yes |
In-game Pause Feature:
Yes,
press: [
] |
* Not Confirmed |
**Opcode Super Game Module is not used in
connection with the Phoenix Video Game
System or ADAM Family Computer System |