Game Name:
Squares !
Genre: Avoid and Escape
Platform: ColecoVision
Has a newer ColecoVision version of this game been released:
No
Other Platform releases besides this: No
Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare,
Unbelievably Rare
Rarity, Complete In Box, Used:
Common, Uncommon,
Rare, Extremly Rare,
Unbelievably Rare
Rarity, New In Box:
Common, Uncommon, Rare,
Extremly Rare,
Unbelievably Rare
The displayed version: Original,
Homebrew, Reproduction, Prototype
Value Traded from around: 25 to
xxx U.S. $
Arcade Related ColecoVision Game: No
Year of Its Original Release: 2007
Initially
© and Licenses:
Harvey deKleine
Based On or similarly with: ColecoVision Squares !
Originally First Developed by:
Harvey deKleine
Original Programmed and / or Designed
by:
Harvey deKleine
Original SFX Programmed and / or Composed
by:
Harvey deKleine
ColecoVision Game Version Programmed by:
Harvey deKleine
ColecoVision GFX Programmer and / or Designer:
Harvey deKleine
ColecoVision SFX Programmer and / or Designer:
Harvey deKleine
Sound Output Via: SN 76489AN /
AY-3-8910A / WSG 7264 /
Compatible
Different Colors for ColecoVision Compared to The Original, In This Case:
The ColecoVision Version: No
Expanded Color Palette for ColecoVision in addition to ColecoVision's
Permanent 16 Colors: No
Number of Screenshots Provided by:
ColecoVision.dk (14),
Screenshots processed by: ColecoVision.dk
Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System -
SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager*
Working On Following Compatible Emulators: ColEM
-
CoolCV - BlueMSX -
Meka - Mess* - Bee* -
Argon*
ColecoVision PCB Size, Type and
Producent: 16kb.,
Pixels Past, Joe Grand
ColecoVision Product #: None
Freely Available Download Of Game: Yes
Freely Available Download Of Manual: No
Sound Test or Ringtone Possible: Not At The
Moment
ColecoVision Cartridge and Label #, Casing and
Producent: None,
Standard Black
U.S. Style,
Moldex Canada.
ColecoVision Label Art, Design and manufacturer by:
Ken Roland, AtariAge
ColecoVision Manual Layout and Design by:
Ken Roland, AtariAge
ColecoVision Manual # and Manufacturer: None,
AtariAge
ColecoVision Box Shown, Box Art and Design by: Luc Miron
Version / AtariAge
ColecoVision Box # and Manufacturer:
None,
Marc
Oberhäuser Germany
Number of Players: 1
Required:
ColecoVision,
Phoenix VGS or any other Compatible
System + Compatible Controller
ColecoVision Overlay: Original: No, Aftermarket: No
ColecoVision Custom Label Available:
No
Different ColecoVision Box than the original one:
Yes, Via:
Marc
Oberhäuser,
Luc Miron
ColecoVision Trading Card Available:
Yes, Via:
Team Pixelboy
Publisher and Year:
AtariAge
Store, 2007
ColecoVision.dk
Game #: 161
Purchased: March
07, 2018
Arrived:
April 06, 2018
Score Displayed after completion:
Yes, High Score resets when new game starting:
No
Instant Save Game Feature: No,
Password System:
No
In-game Pause Feature:
Yes,
press:
" 0 "
* Not Confirmed |
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x
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Box Top |
Cartridge Top |
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Box Front |
Box Left |
Box Right |
Box Bottom |
Box Back |
Manual Front |
Manual Back |
Cartridge Front |
Cartridge Bottom |
Cartridge
Side |
Cartridge Back |
Squares !
Description:
Squares! is a fast-paced game where
you need to avoid the other squares, anticipating their movement, to last
as long as possible and obtain a high score.
Throughout the game, the enemy squares will continuously bounce around the
outer solid playfield.
Your white square is bounded by the inner dashed playfield.
Use the controller to guide your square away from enemy squares.
Your score increases as long as your square is in play. The gameplay will
become more difficult as your score increases.
You start with 5 squares (10 for the kid's version).
If your square is hit by an enemy square, your square disappears, and the
squares remaining will decrease.
If you have squares available, one will automatically appear near the
top-left of the screen (after a short delay and when the area is clear of
enemy squares). Momentarily press the left fire button to make your square
appear instantly.
The game is over when you have no more squares available.
Occasionally, a treasure will appear on the playfield (including fruit and
other items).
If you catch the treasure, either you will be rewarded with an extra
square, or you will be given invincibility and hyperspace credits.
If you have available invincibility credits, you can press the left fire
button to become invincible for 5 seconds.
During this period, you will not lose a life if your square makes contact
with any of the enemy squares.
If you have available hyperspace credits, you can press the right fire
button to activate the hyperspace.
Your square will be moved to a new location in the playfield.
This is dangerous, however, as you may be placed directly on an enemy
square, in which case you will lose a square.
High Score For The ColecoVision Version
Of: Squares, Skill Level:
"Kids". ▼
High Score For The ColecoVision Version
Of: Squares, Skill Level:
"Normal". ▼
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XName:
Tom Duncan. |
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XName:
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Name:
Ole Nielsen. |
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Name:
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1st |
XScore:
11.689 - February 24,
2009. |
1st |
XScore:
|
1st |
XScore:
2.204 -
April 06, 2018. |
1st |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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2nd |
XScore:
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2nd |
XScore: |
2nd |
XScore:
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2nd |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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3rd |
XScore:
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3rd |
XScore:
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3rd |
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3rd |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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4th |
XScore:
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4th |
XScore:
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4th |
XScore: |
4th |
XScore: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: August 11, 2019. |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: August 11, 2019. |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
High Score For The ColecoVision Version
Of: Squares, Skill Level:
"Medium". ▼
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XName:
Tom Duncan. |
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XName:
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Name:
Ole Nielsen. |
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Name:
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1st |
XScore:
5.143 - February 24, 2009. |
1st |
XScore:
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1st |
XScore:
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1st |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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2nd |
XScore:
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2nd |
XScore: |
2nd |
XScore:
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2nd |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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3rd |
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XScore:
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3rd |
XScore:
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3rd |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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4th |
XScore:
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4th |
XScore:
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4th |
XScore: |
4th |
XScore: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: August 11, 2019. |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
High Score For The ColecoVision Version
Of: Squares, Skill Level:
"Difficult". ▼
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XName:
Tom Duncan. |
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XName:
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Name:
Ole Nielsen. |
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Name:
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1st |
XScore:
3.491 - February 24, 2009. |
1st |
XScore:
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1st |
XScore:
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1st |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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2nd |
XScore:
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2nd |
XScore: |
2nd |
XScore:
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2nd |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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3rd |
XScore:
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3rd |
XScore:
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XScore:
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3rd |
XScore: |
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XName:
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Name:
Ole Nielsen. |
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Name:
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4th |
XScore:
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4th |
XScore:
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4th |
XScore: |
4th |
XScore: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: August 11, 2019. |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
High Score For The ColecoVision Version
Of: Squares, Skill Level:
"Extreme". ▼
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XName:
Tom Duncan. |
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XName:
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Name:
Ole Nielsen. |
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Name:
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1st |
XScore:
2.244 - February 24, 2009. |
1st |
XScore:
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1st |
XScore:
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1st |
XScore: |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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2nd |
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XScore: |
2nd |
XScore:
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2nd |
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XName:
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XName:
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Name:
Ole Nielsen. |
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Name:
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3rd |
XScore:
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3rd |
XScore:
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3rd |
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XName:
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Name:
Ole Nielsen. |
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Name:
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4th |
XScore:
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4th |
XScore:
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4th |
XScore: |
4th |
XScore: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: August 11, 2019. |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision / Phoenix VGS Platform.
High Score last updated: |
ColecoVision.dk Game # 161, Squares!
was last updated on: December 17, 2022.
Please report errors regarding this ColecoVision game.
Sheet # 88x5
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