Isn’t
200$ expensive for a ColecoVision console ?
While we understand it may
not be for everyone out there, we also think there’s more than enough
ColecoVision fans out there willing to make a project like this to
happen.Will it
come with any new ColecoVision controller(s) ?
No, we prefer to focus
first and foremost on the console itself and make it completely right.
Are you
ever going to make a new controller available ?
Definitely! We are going
to start designing a brand new comfortable & reliable controller as
soon as the console is available.Why the
ColecoVision ?
Unfortunately the
ColecoVision systems today can be unreliable, and with the original
RF connections are not ideal for today’s gamer.
Is the
CollectorVision Phoenix Video Game System an open source ?
Yes, anyone can add ANY
features/enhancements to it!Is the
CollectorVision Phoenix Video Game System in ANY way affiliated and/or
authorized by River West Brands ?
No, The CollectorVision
Phoenix Video Game System is not affiliated and/or licensed by River
West Brands. It is designed & manufactured by CollectorVision Games
Inc.
What is
the F18A Video Enhancement ?
This provides an improved
video output as well as several extra features like eliminating sprite
flicker, improved color palettes, and hardware scrolling capabilities.What is
the Opcode Games SGM (Super Game Module™) ?
This provides the extra
RAM, and doubles the ColecoVision Sound capabilities with 4
additional sound channels.
What is
the SEX7264 “COURTNEY” Wavetable Sound Generator (WSG) ?
SEX7264 “COURTNEY” is an
expanded Wave Sound Generator module to provide even more sound
capability that can be added to new games.Do you
have any experience at all with injection mold tooling ?
Yes, in fact, we do own an
injection mold tooling for ColecoVision cartridge shell for about 10
years. We have also been providing brand new cartridge shells to other
homebrewers for years.
Will
the system be cross compatible ?
We're developping our own
system so we can freely make the games we want.Will
the system be
backwards compatible and different going forwards ?
Yes, correct, this system
is focused more on giving the community a better more reliable way to
play primarily colecovision games as well as other systems.
So it's
an FPGA based board isn't it ?
Yes, it is FPGA based.Will
the MSX, SMS etc "support" be in the form of accepting SD cards with
ROMs or cartridge slots (or both) ?
ColecoVision have a cartridge port and you can still
load games from the SD card. The other systems will load games from
the SD card only, so no cartridge port.
Will
the system provide connectors for SMS, Atari 2600 and MSX cartridges ?
The plan is to only have
one cartridge slot for ColecoVision. The other systems will play games
off of the SDcard.Will
the system come with controllers? If so, what kind ?
It will not come with
controller(s), although, we're working on brand new controller.
Will it
work with standard CV controllers ?
Yep, will works with
original CV Controllers.There
is no expansion port for Expansion module #1 Atari 2600 adapter ?
You don't need the Module
#1 Atari2600 Adapter since it's already built-in the console via SD
card.
Will it
be compatible with the Atari 2600 paddle controllers when the Atari
2600 is added to the FPGA core ?
If it support the Driving
Module, it will works with out Paddle Controller.Why
selected a PS/2 interface for keyboard input when all modern keyboards
are USB ?
The PS/2 interface was
used since there was already support for it built in. In order to keep
the costs down we decided not to use the USB.
My
question is how the plug for the Roller Controller will be handled ?
The plan is for the Roller
controller and driving module to be supported although it may require
the power input harness from a donor ColecoVision to provide power to
the Roller Controller.Does or
could this future console have some sort of pause button ?
We don't
think there is a plan to have a physical button for pause for
this system.
Regarding the Spinner. How will the Standard Controller be attached
for keypad control, will the keypad controller go in port 2 ?
That is correct, you need
a controller plugged into the controller port #2Is
Moldex involved! do they working on the enclosure designs ?
Moldex is only going to
make the casing, not the design itself, it's done by us.
Can I
still use my original controllers ?
Yes Original controllers
will still work.Since
it is more powerful then the original 1982 ColecoVision one might want
to call it a "ColecoVision II" ?
The official name was:
ColecoVision HD Video Game System. The new name is CollectorVision
Phoenix Video Game System.
What
does the HD stand for ?
HD refers to the High
Definition Output = HDMI.Can I
use a regular SNES controller ?
Yes, you will be able to
use a standard SNES controller.
Finding
100% functional PS2 keyboards in the wild is going to be hard ?
It's not that hard to find
a brand new PS2 keyboard nowadays.Is
there ESD protection for the Controllers ?
There is ESD protection
for the controllers is on the bottom of the PCB board.
Is it
okay to change cartridges with the system still powered on ?
I wouldn't change the
physical cartridge with the system power on.Will
Phoenix VGS come with a Box and Instructions ?
The system will have a
manual. We would like to have a box, but due to cost constraints it
will probably be some sort of stretch goal.
Just
curious, will the Phoenix VGS also fix the flicker in Atari 2600 ROM
games ?
It's
pretty unlikely to fix the flicker in 2600 ROM games on the Phoenix
console.Will
there be any warranty or support for this product ?
We give a limited warranty
which is only for a period of 90 days from the date of purchase.
Is the
Limited ADAM Edition molded in grey or is it just a black standard
console painted in grey ?
The Limited Edition is
molded with the ADAM colors. It is not painted.What's
the DB25 for ?
That's the Expansion Port.
About
the Expansion port. Is it the same as the original ColecoVision
signal-wise or something else ?
No it is not the same
pinout as the original ColecoVision. The expansion port provides +5V,
+3.3V, GND and 21 FPGA IO pin access. This allows us to use the
expansion port for many different options.Will
the original colecovision Expansion module #1 work with the Phoenix ?
No, the EM #1 Atari
Adapter not work with the Phoenix, but we will make a Atari2600
Cartridge Adapter for the Phoenix if there's enough interests.
Will
this system require separate SD cards for Atari 2600 and ColecoVision
or can one mix both system roms in one SD card ?
You will only need 1 sd
card. You won't have to switch back and forth.What about
Arcade sounds, and how close to exact Arcade sounds could you get ?
Our custom chip support
everything Arcade can do, and more, and his include in-game speech
like Gorf, Wizard of Wor etc...
Will
Phoenix VGS basically have MAME inside of it ?
No the arcade
implementation isn't MAME. The arcade cores are recreations of the
arcade circuits in the same way the phoenix recreates the Colecovision.Are you
guys building your own Arcade core from scratch ?
Yes, we do.
Will
the Phoenix be a product that continues to be available for purchase
for the foreseeable future ?
We might have to do
pre-orders with batches being made after the produced systems run out.Will
the Phoenix come in a box with artwork ?
No we will not have a "box"
for the system. It is something we can look into offering at a later
time though if there is enough interest.
How
many games will be available at the launch of the Phoenix ?
The system comes
pre-loaded with 10 Homebrew ColecoVision games and 1 physical pack in
game.Do most
ColecoVision games have flicker on original hardware ? I know the F18A
takes care of that, but just curious if it was pretty common.
I would say there are a
good amount of games that flicker. Some of the bad offenders are
BurgerTime, Tapper, and Roc 'n Rope.
Does the
Phoenix with the F18A option fix the flicker ?
As long as the game itself
isn't programmed to explicitly flicker. If the game is programmed to
only have 4 active sprites vs changing the order of the visible
sprites, then the F18a wouldn't fix the flicker.Is the
Intellivision core based on Kevtris' work ?
No, there are no open
source Intellivision cores at the moment.
My lazy
ass would love a wireless solution ?
The system is compatible
with the 8bitdo SNES retro receiver, so you should be able to use all
the controllers that are compatible with it.How
many units were sold in the first round ?
A fully functioning
released game console that looks and plays fantastic, sold out first
run of nearly 500 units.
I
really hope not many TVs have issues with the 480p of the Phoenix.
The video on the
ColecoVision core is actually 640x480 at 59.94Hz, which is why some
TVs are having issues.Will
there be enough orders for a second run, If not will my payment get
refunded ?
If we ended up not doing a
2nd run, we'll fully refund everyone. So if you're considering getting
a unit, this will the final batch.
Will
the Phoenix console have injection-molded plastic enclosures ?
Yes the early access will
have injection molded parts.Is the
SNES port only meant to be used with the NTT Data pad ? How do you hit
the number keys with a regular SNES pad ?
The way it is setup on the
Phoenix is the Controller ports, PS2 keyboard, and SNES controller are
all active at the same time. So you can use all 3 at the same time to
control player 1.
The
caracteristic you put for the Phoenix, are the one coming directly
from the F18A ? Or it is something additional ?
Yes, it's coming from
F18A, and Yes, it can display 256x240.I know
we got Atari 2600, any plans to support Atari 7800 ?
I guess you can say it's
on our checklist.
What is
''Game Wafer Pack'' series ?
Game Wafer Pack are
enhanced ColecoVision games, with enhanced graphics, music and more
screens, features and extra levels.Is FPGA
emulation ?
FPGA is truly hardware, it
is not "emulation" or "simulation" like you think of with software
emulators.
Will
Phoenix VGS run all of the Super Game ROM images from an SD card ?
It depends on the game
size. The Phoenix only has 500K SRAM. Also some games have no known
dumps. But it should run all games from cartridge.I think
a newer configuration or update of the HDMI output is needed ? I can
by no means split the audio signal to analog output.
We are working on an
update to the video output to make it more compatible. Unfortunately
it isn't a simple change, but we are working on it.
Great
news about the intellivision core. Would we need original controllers
or would a SNES or ColecoVision controller work fine ?
The controller we'll
design is going to be a solution for both ColecoVision and Inty, -even
2600.What
size is the SD card that comes with the Phoenix ?
It is 2GB, but you can
always swap out the micro SD card if you want more.
Why
can't I get any picture on my screen. ?
Not all screens are the
same, try to use another one, also you might be sure your SD card is
pushed all the way into the adapter.I would
like to do some testing of PS/2 keyboards with my Phoenix and I was
wondering what keyboard keys/functions can be tested with the Phoenix
and the cores in their current form ?
Has
720p output been implemented in this system ?
No. |