" This is the
ColecoVision Video Game system you will ever need! "
This is the closest you can get on a new ColecoVison.
A new FPGA mini console, with a ColecoVision cartridge port.
A reimagining of the greatest arcade quality
video game system of all time.
Engineered with an FPGA., but this one has a ColecoVision Cartridge slot.
This new console is focused on the 80's 8bit ColecoVision era.
100% accurate and compatible with almost all ColecoVision game cartridges!
And since this is an open FPGA source, will you also be able to play your
Atari 2600 games via SD.
It will later be possible to run your Atari 2600 game cartridges through
separate game adapter.
Explore and re-live the 80's arcade quality video game system with no
This system is almost flicker free, thanks to the expanded graphics support
This system is already known in U.S.A. and Canada, but not
much in European countries.
The new CollectorVision Video Game System called Phoenix is not marketed
and promoted for Europe.
But it is in Europe, thanks to the Internet.
You can only buy this console via CollectorVision Games.
Phoenix Video Game
7.50″ wide = 19 cm.
4.75″ depth = 12 cm.
1.70″ high = 4 cm.
Spartan 6 LX 16.
CPU: T80SE Version 304.
Video Display Processor: F18A Version 1.9
System ROM: 16K.
Work RAM: 16K.
Video RAM: 16K.
Ripley Engine: Maiden Loader
Compatible with almost all ColecoVision game cartridges and ROMs.
Can play almost all standard Atari 2600 ROMs.
Region free: works on all newer Tv. Systems and Monitors with few
Worldwide Compatibility Power Supply: 100-240V., 50-60Hz.
The system will play almost all your Super Game
Module 1™ games, officially licensed by Opcode Games.
In standard ColecoVision mode is 16 colors available.
Venture DX for Phoenix VGS.
In expanded mode is there 64 programmable 12-bit color registers, which again
means over 4096 colors available.
Expanded games resolution is 256 x 240
32 Sprites per Scanline and
HDMI Output is: 640 x 480p, upscaled 4:3 Digital Retro Signal.
640x480 is a VGA format with 307.200 pixels against ColecoVisions 49.152
pixels, which is 6 times higher resolution.
So the fresh Digital
480 crispy pixels is the best possible scaled signal for this resolution, and you will
NOT see any difference in a higher resolution.
Since ColecoVision is/was a 4:3 format is the best solution to keep this
in connection to the F18A output.
Check your screen (Picture size) and your HDMI cable (V2.0) for the best connection.
Digital audio output via HDMI.
Built in the SEX7264(89) "Courtney" Wavetable Sound Generator (WSG)
Courtney is a new added custom
sound chip which can produce a rich plurality of sounds with minimal
intervention of the CPU.
Courtney implements 2 operating modes.
A native mode which features wavetable synthesis, the same sound
technology of the Konami SCC, Namco Pac-Man, NEC PC Engine and Waldorf PPG
And a legacy mode which is 100% compatible with the AY-3-8913.
Courtney’s register-based interface is based on the AY-3-891x series,
allowing direct binary-level compatibility with that series, and
facilitating the support of the new features to the programmer.
Native mode also adds extended parameter ranges such as full 8-bit noise
frequency for more dramatic explosions.
Stereo positioning and a direct DAC mode, allowing clean, single channel
8-bit PCM sample replay without having to combine all 3 channels in a
The native mode also allows better lo-fi speech synthesis and digital
audio using technologies such as Wyz’s ISR sample replay by employing
pure harmonic-free sine waves instead of square waves.
Video Enhanced and flicker free Compatibility built-in.
Original-style DB-9 Controller Ports for 1 or 2 players.
Original Colecovision game Cartridge Port.
Plays almost all ColecoVision SGM1 Games.
1 extra original-style SNES/SFC Controller Port for even more controller
compatiblity! (NTT Data compatible).
SD card firmware updating via the SD card slot.
Loading ROM files via SD card is available.
PS2 Keyboard input.
FPGA based open source.
Following 10 digital Homebrew ColecoVision games included on the SD card.
1 - Armageddon
2 - Tank Mission
3 - Zombie Near
4 - Light Grid Racing
5 - Chess Challenger
6 - Sydney Hunter And The Sacred Tribe
7 - Mecha-8
8 - Spunky's Super Car!
9 - Quest For The Golden Chalice
10 - Princess Quest
Very nice development tools will later be included for programmers.
First Boot up.
Following cores is added with the launching in August
Later for: Arcade -
Coleco ADAM - NES
- MSX - Intellivision
- Sega Master System.
The Arcade cores wouldn't be using MAME.
Each core would be the hardware recreation of the actual arcade, not using
a software emulation method.
So the each arcade core would be specific to a specific game.
Phoenix Video Game System™
Boxed Sydney Hunter & the Caverns of Death, Exclusive pack-in Game.
Instruction Phoenix Video Game System Manual.
1 Instruction Game Cartridge Manual.
Worldwide USB Power Supply: 110-240v, 50/60hz, USA/JPN/EU/OTHER plug-type.
No New Controllers included.
CollectorVision Games prefer to focus first and foremost on the console
itself and make it completely right with newer updates.
The console is already compatible with original ColecoVision controllers, NTT and any
80's DB-9 Controllers out there.
You will not be able to use Controllers from the AT Games' ColecoVision Flashback.
But you will be able to order a NES look-a-like Controller together
with the system if you like.
Also, rumors says, it will be possible to use Opcode Games' new upcoming
Super Game Controllers designed by Ted Meyer.