Game Name:
Knightmare /
Majou Densetsu |
Genre:
Shoot 'em-up |
Platform: ColecoVision |
Has a newer ColecoVision version of this game been released:
Yes, there is a newer version by
Opcode Games, now with
save game features and minor
fixes. |
Other Platform releases besides this one:
MSX,
Mobile Phones,
Virtual Console,
MS |
Rarity, Loose Cartridge: Common, Uncommon, Rare,
Extremly Rare, Unbelievably Rare |
Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Converted Game |
Value Traded from around:
70 to
xxx U.S. $ |
Arcade Related ColecoVision Game:
No |
Year of Its Original Release: 1986 |
Initial
© and Licensor:
Konami Industry Co., Ltd. |
Based On or similarly with: MSX Knightmare |
Originally First Developed by:
Konami Industry Co.,
Ltd. |
Original Programmed and / or Designed
by:
Konami Industry Co.,
Ltd. |
Original SFX Programmed and / or Composed
by:
Miki Higashino |
ColecoVision Game Version Programmed by:
Konami, Eduardo Mello, Opcode Games |
ColecoVision GFX Programmer and / or Designer:
Konami, Eduardo Mello |
ColecoVision SFX Programmer and / or Designer:
Konami, Eduardo Mello |
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
Different Colors for this game Compared to The Original, In This Case:
MSX
Version: No |
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
Sprite Settings Available to either More
Color or Less Flicker:
No |
Number of Screenshots Provided by:
ColecoVision.dk (5) /
Team Pixelboy (6) /
Internet (3),
Screenshots processed by: ColecoVision.dk |
Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* |
ColecoVision PCB Size, Actual Size, Type and
Producent: 128 kb.,
MegaCart MC1, Harvey deKleine |
ColecoVision Product #: SG 2822 /
None |
Freely Available Download Of Game: Yes
|
Freely Available Download Of Manual: No |
Sound Test or Ringtone Possible: Not at the
moment |
ColecoVision Cartridge and Label #, Casing and
Producent: None,
Standard Black
U.S. Style,
Moldex Canada. |
ColecoVision Label Art, Design and manufacturer by: Robert de Jesus, Luc Miron |
ColecoVision Manual Layout and Design by:
Dale Crum, Luc Miron |
ColecoVision Manual # and Manufacturer: Revision
1.0, Canada |
ColecoVision Box Shown, Box Art and Design by: Team
Pixelboy Standard Version,
Robert de Jesus, Luc Miron |
ColecoVision Box # and Manufacturer:
None, Oliver
Puschatzki Germany |
Number of Players: 1 |
Required:
ColecoVision + Opcode Super
Game Module**,
Phoenix VGS or any other Compatible
System + Compatible Controller |
ColecoVision Overlay: Original: No, Aftermarket: No |
ColecoVision Custom Label Available:
No |
Different ColecoVision Box than the original one:
Yes, Via:
Opcode Games |
ColecoVision Trading Card Available:
Yes, Via:
Team Pixelboy and
Opcode Games |
Publisher and Year: Team Pixelboy,
September 2015 |
ColecoVision.dk
Game #: 143 |
Purchased:
June 07,
2015 |
Arrived: November 07,
2015, Replacement cartridge:
April 08,
2016 |
Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
Instant Save Game Features for each game variation:
No,
Password System:
No****, Hall of Fame:
No |
In-game Pause Feature:
Yes,
press: [
] |
Special for the ColecoVision version: "Easy
Mode" |
* Not Confirmed |
**Opcode Super Game Module
is built into the connection when using the Phoenix Video Game System |