|
Game Name:
Moon
Cresta /
Eagle |
| Genre:
Shooter |
| Platform: ColecoVision |
| Has a newer ColecoVision version of this game been released:
No |
| Other Platform releases besides this one:
Arcade, Spectrum, Atari, CBM, BBC, Amstrad, Dragon 32, Sharp, Nintendo, Sony |
| Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| Rarity, Complete In Box, Used: Common, Uncommon,
Rare, Extremly Rare, Unbelievably Rare |
| Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
| The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
| Value Traded from around: 70 to
105 U.S. $ |
| Arcade Related ColecoVision Game: Yes |
| Year of Its Original Release: 1980 |
| Initial
© and Licensor:
Nichibutsu, Sega, Gremlin, Taito, Centuri |
|
Based On or similarly with:
Arcade Moon Cresta
/ Eagle |
|
Originally First Developed by:
Shigeki Fujiwara |
|
Original Programmed and / or Designed
by:
Shigeki Fujiwara |
|
Original SFX Programmed and / or Composed
by:
Unknown,
Nichibutsu |
|
ColecoVision Game Version Programmed by:
Eduardo Mello, Opcode
Games Team |
|
ColecoVision GFX Programmer and / or Designer:
Nichibutsu,
Eduardo
Mello |
|
ColecoVision SFX Programmer and / or Designer:
Nichibutsu,
Eduardo
Mello |
|
Sound Output Via:
SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
|
Different Colors for this game Compared to The Original, In This
Case: The Arcade Version: Yes |
|
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
|
Sprite Settings Available to either More
Color or Less Flicker:
Yes |
|
Number of Screenshots Provided by:
ColecoVision.dk (9) /
Opcode Games (5),
Screenshots processed by: ColecoVision.dk |
| Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX - ADAM Family Computer System
-
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
| Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
|
Working On Following Compatible Emulators: ColEM
- CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
|
ColecoVision PCB Size, Actual Size, Type and
Producent: 1mb.,
1.024kb.,
SGC2, Opcode Games,
China |
|
ColecoVision Product #: SG 2804 |
|
Freely Available Download of Game from
Publisher:
No |
|
Freely Available Download of Manual from Publisher:
No |
|
Sound Test or Ringtone Possible: Not at the
moment |
|
ColecoVision Cartridge and Label #, Casing and
Producent:
04, Opcode Standard - Version 3, Black, Unknown
Moldex or
China |
|
ColecoVision Label Art, Design and manufacturer by: Graziele
Mello, China |
|
ColecoVision Manual Layout and Design by: Graziele
Mello |
|
ColecoVision Manual # and Manufacturer: SG 2804
Revision A, China |
|
ColecoVision Box Shown, Box Art and Design by: Preminum
Line Version, Graziele Mello |
|
ColecoVision Box # and Manufacturer: SG 2804, China |
|
Number of Players: 1 or
2 |
|
Required:
ColecoVision + Opcode Super
Game Module 1** or Opcode Super
Game Module 2***,
Phoenix VGS or any other Compatible
System + Compatible Controller(s) |
|
ColecoVision Overlay: Original:
No, Aftermarket:
No |
|
ColecoVision Custom Label Available:
No |
|
Different ColecoVision Box than the original one:
No |
|
ColecoVision Trading Card Available:
Yes, Via:
Opcode Games |
|
Publisher and Year:
Opcode Games,
September 13,
2023 |
|
ColecoVision.dk
Game #: 193 |
| Purchased:
August 01, 2023 |
| Arrived:
October 02,
2023 |
| Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
| Instant Save Game Features for each game variation:
Yes,
Password System:
No, Hall of Fame:
Yes |
In-game Pause Feature:
Yes,
press:
[
] |
|
Note: This cartridge
contains 2 versions of the same game, namely:
Eagle by:
Centuri
and
Moon Cresta by:
Nichibutsu |
|
* Not Confirmed |
|
**Opcode
Super Game Module is not required when using the Phoenix Video Game
System, as it is built-in |
|
***Opcode Super Game Module
2 is required to achieve full gaming experience together with the
original ColecoVision, fully backward compatible |