Game Name:
Oil's Well |
Genre:
Maze |
Platform: ColecoVision |
Has a newer ColecoVision version of this game been released:
No |
Other Platform releases besides this one:
Atari,
MSDOS,
MSX,
C64,
IBM,
Apple,
Sharp |
Rarity, Loose Cartridge: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
Rarity, Complete In Box, Used: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
Rarity, New In Box: Common, Uncommon, Rare, Extremly Rare, Unbelievably Rare |
The displayed version: Original,
Homebrew, Reproduction, Prototype,
Recreated, Forgery,
Reprogrammed,
Converted Game |
Value Traded from around:
50 to
990 U.S. $ |
Arcade Related ColecoVision Game:
No, but are very similar to:
Anteater by:
Tago Electronics |
Year of Its Original Release: 1983 |
Initial
© and Licensor: Sydney Development,
Sierra On-line Inc. |
Based On or similarly with:
ColecoVision Oil's Well |
Originally First Developed by: Thomas J. Mitchell,
Sierra On-line Inc. |
Original Programmed and / or Designed
by:
Thomas J. Mitchell,
Sierra On-line Inc. |
Original SFX Programmed and / or Composed
by: Ken Allen,
Sierra On-line Inc. |
ColecoVision Game Version Programmed by:
Thomas Mitchell &
Don McGlauflin,
Sydney Development |
ColecoVision GFX Programmer and / or Designer:
Thomas Mitchell &
Don McGlauflin,
Sydney Development |
ColecoVision SFX Programmer and / or Designer:
Thomas Mitchell &
Don McGlauflin,
Sydney Development |
Sound Output Via: SN 76489AN / AY-3-8910A / WSG 7264 /
Compatible |
Different Colors for this game Compared to The Original, In This Case:
The ColecoVision Version: No |
Expanded Color Palette beyond ColecoVisions 16 Permanent Colors: No |
Sprite Settings Available to either More
Color or Less Flicker:
No |
Number of Screenshots Provided by:
ColecoVision.dk (14),
Screenshots processed by: ColecoVision.dk |
Working On Following Compatible
Hardware Systems: ColecoVision -
Phoenix VGS / PX -
ADAM Family Computer System -
Z3K*
-
Dina
/
Bit 7200*
- HB Vision*
-
Bit 90*
-
Onyx*
-
SpliceVision*
-
Analogue Pocket*
-
ADAM+*
-
CV-NUC+* |
Working On Following Compatible Hardware Systems With Expansion:
ColecoVision -
ADAM Family Computer System - SpectraVideo 318*
-
Hanimex Pencil II*
-
Laser 2001*
-
Salora Manager* |
Working On Following Compatible Emulators:
ColEM -
CoolCV - BlueMSX
- Meka - Mess* - Bee* -
Argon* -
MiSTer* -
E.mul T.wo* -
ColecoDS*
-
LaunchBox*
- ADAMem*
-
Virtuel ADAM* - Gearcoleco* |
ColecoVision PCB Size, Actual Size, Type and
Producent: 16kb.,
16,83kb.,
Sierra On-line,
Sierra On-line |
ColecoVision Product #:
OWL-901 /
OWL-902 |
Freely Available Download Of Game: Yes
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Freely Available Download Of Manual:
Yes
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Sound Test or Ringtone Possible: Not at the
moment |
ColecoVision Cartridge and Label #, Casing and
Producent: None,
Standard Black
U.S. 2nd Style, Deico Electronics |
ColecoVision Label Art, Design and manufacturer by:
Silver with Blue, Sierra On-line |
ColecoVision Manual Layout and Design by:
Sierra On-line |
ColecoVision Manual # and Manufacturer: OWD-901,
Sierra On-line California |
ColecoVision Box Shown, Box Art and Design by: SierraVision
Early Edition,
Unknown |
ColecoVision Box # and Manufacturer: SRL-902
/ SRL-906,
Sierra On-line California |
Number of Players: 1 or
2 |
Required:
ColecoVision,
Phoenix VGS or any other Compatible
System + Compatible Controller(s) |
ColecoVision Overlay: Original: No, Aftermarket: No |
ColecoVision Custom Label Available:
No |
Different ColecoVision Box than the original one:
Yes, Via:
Sierra On-line |
ColecoVision Trading Card Available:
Yes, Via:
Phil Boland and
Team Pixelboy |
Publisher and Year:
Sierra On-line 1984 |
ColecoVision.dk
Game #: 66 |
Purchased:
August 01,
2008 |
Arrived:
August 09,
2008 |
Score Displayed after completion:
Yes, Your High Score will be reset when a subsequent game is started:
No |
Instant Save Game Features for each game variation:
No,
Password System:
No, Hall of Fame:
No |
In-game Pause Feature:
Yes,
press:
[ 1 ] |
Note: Also exists in a newer boxed original
version, with a original white label and blue text, OWL 902 |
* Not Confirmed |
**Opcode Super Game Module
is built into the connection when using the Phoenix Video Game System |